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Child's Hands Head Start Information and Publication Center

Head Start Bulletin


Technology 101


by Bridget Shea and Berrie Lagud

Savvy. To be savvy means to have know-how, ability, and a practical grasp on how to handle something. It would be nice to be savvy – especially about computers. Computers can be intimidating, especially if you've never turned one on, touched a mouse, or surfed that thing called the Internet. But it is important that we in Head Start help our staff, our parents, and our children to become computer literate.

The first step in this process is to get a computer. This can be more complicated than it sounds! There is an amazing amount of computer lingo circling around that can be very confusing – have you heard phrases such as 56K modem, megs of ram, gigabytes, or Pentium or K62 processors? What does this all mean? (And did you ever wonder where people came up with these words?) What you probably want to know if you're just getting your feet wet in the pool of technology is: what can I buy that will do what I need it to do, that won't be outdated in two minutes, and that won't bankrupt my program?

Well, there are a lot of questions to consider, and no two Head Start programs will have the same answers. The two key questions are: what do I need, and what can I afford? Think about what you want the computer to help you accomplish. Do you want one powerful on-line computer for your whole staff, or do you want every staff member to have access to an on-line computer and have her or his own e-mail account? Do the computers need to be able to share information, or are computers that are independent of one another OK? Do you want a fast computer so you don't have to wait long for Web pages to load or is that not a priority? After identifying and prioritizing your needs, look at your budget. What can you afford?

When you're looking for answers, a vendor can provide helpful information on what's available and offer recommendations on hardware, software, and service. The challenge is to find one that is just as interested in making you a satisfied customer as they are in making a quick sale.

Choosing a Vendor and Getting Help
The following tips will help you to select a reliable vendor.

  • Get referrals from others and create a list of potential vendors.
  • Ask questions about technical knowledge and level of support provided.
  • Check your local Yellow Pages for display ads of computer vendors. Display ads are expensive and may indicate that the vendor is financially stable.
  • Do preliminary phone interviews of the vendors on your list. Find out how long the company has been in business (the longer the better), what kind of ongoing support they provide to customers, and whether their technicians are certified.
Computer repair certification is called "A+ Certification." There are two major certifications for installing computer networks: Novell's CNE or CNA (Certified Novell Engineer or Administrator), and Microsoft's MCP or MCSE (Microsoft Certified Professional or Microsoft Certified Systems Engineer). To ensure professional support, your vendor should have employees with these certifications.

You might want to use essentially this same process in hiring a consultant to help you review your computer needs and determine what system would work best for you. Once you have your consultant vendor list narrowed down to a few finalists, schedule appointments with each. Ask them to visit your program to discuss your computer needs. Prepare a written list of your requirements and get quotes.

The decision to choose a consultant or vendor should not be based on cost alone, but on the total package – recommendations, length of time in business, level of support provided, staff qualifications, and your assessment of how well the people listened and responded to your needs.

As you talk with your consultant or vendor about the hardware you need, you will undoubtedly discuss the software that is suitable to your Head Start program as well. When you're thinking about this topic, there are some issues to consider.

Software and Licensing Issues
To determine what software your program needs, you must consider what tasks you want the computer to be able to do. If you already use a specific word processing program and you realize that you also need a spreadsheet program, it probably makes sense to stick with the same manufacturer because software programs will normally work well together. For example, if you already use Microsoft Word for word processing, you'd probably want to buy Microsoft Excel for your spreadsheet program.

Other factors to consider include:

  • Cost.
  • Do you need to buy software that runs on both Macintosh and Windows?
  • Do you need a "bundled" package that includes word processing, spreadsheet, presentation, and database
    software, such as Microsoft Office or Corel Perfect Office?
  • Are you going to use Head Start-specific software?
  • Is your staff already familiar with a particular software program?
  • Is the software manufacturer reputable?

When you buy a software package, be sure to purchase enough licenses for each computer that will have the software. If you are buying it for a stand-alone computer, you need only one license, which automatically comes with the software. But to use it legally on multiple computers, you must purchase an additional license for each additional computer – you can't just buy one copy and load it on every computer you have.

Software licenses for networked computer systems can usually be purchased on a "per-seat" or "per-server" basis, or under a "site license" arrangement. The licensing arrangements available for any given software program are completely at the discretion of the manufacturer.

Per-seat licensing means you buy a license for each computer workstation that will use the software. If you have ten workstations on your network, but only five of your users require a particular software program, then you need to buy ten licenses for that program under per-seat licensing.

Per server licensing means you buy a license to install a software program once on a server, and that license includes usage by a fixed number of workstations. The software normally includes some kind of a monitor that prevents more than the licensed number of workstations to load and run the software simultaneously.

Site licensing means you buy a license for your entire organization, and there is no limit to the number of workstations that can run the software simultaneously. Site licensing is normally expensive and therefore only cost-effective for large organizations with hundreds of workstations that require the same software.

Computer Networking Basics
The word "server" gets us onto the topic of networking computers so they can talk to each other and share information. As Head Start programs seek to streamline their administrative workloads, improve information sharing, and make the most out of available resources, more and more programs are turning to computer networks.

What is a computer network? A network is two or more computers connected by some communications link (e. g., cable or infrared signal) in order to share data files, program files, or hardware devices (e. g., printers). In contrast, a computer is a "stand alone" if it's not connected to any other computers.

The benefit of using a network is that it allows you to share information and resources, such as printers, data files, application programs (e. g., word-processing or e-mail software), expensive hardware devices, or a high-speed data line for Internet or wide-area network access. Networking also makes it easier to schedule regular backups of critical data files without having to rely on the individuals who use and update those files.

Networks can be configured to support everything from two computers sharing a single printer to hundreds of computers needing to run the same application programs against a common database. Networks become more expensive as the complexity of the configuration increases, so it's important to select the best network solution for your specific needs. The most common configurations are:

  • Peer-to-peer networking – a simple network in which two or more computers are connected and each may share some, all, or none of its resources with some or all of the other connected computers on the network.
  • Client-server network – a network in which one computer is designated as a "server" to share its resources with the other computers (called "workstations" or "clients") linked to it. The server is normally a high-speed, high-capacity PC. Loading all of your primary or most expensive systems onto one server can save money, since all of the workstations can share these resources. The server is not normally used as a workstation, since this may create access problems for other users on the network.

If you decide you need a network, the type you choose depends on several factors:

  • How many people in your program regularly use the computers, and do you expect this number to grow in the future?
  • Is it important to be able to share resources like printers or high-speed data lines in order to keep costs down or for any other reason?
  • Do several people in your program currently update separate copies of the same data, and is it important to consolidate and share that data to maintain better data integrity and credibility?
  • Are you planning to install client-server software or any program that requires a database management system (DBMS) program running on a server (e. g., Microsoft SQL-Server or Oracle)? Plan to spend money on network support now and in the future. You may occasionally need to bring in a consultant or network specialist to troubleshoot and fix any major problems that come up with the network or server. Depending on the size and complexity of the network you choose, you may decide to purchase a support plan if your vendor offers one. In any case, you must budget for support, because your computers and your network will become critical to your way of doing business once your staff is accustomed to it.

    Plugging In and Getting On-line
    So now you've got your computer (or computers) set up, and you're ready to roll. What's next? These days you can't even whisper the word "computer" without hearing the echo of "Internet, Internet, Internet." The Internet is growing and moving from being solely a research tool to a community development tool. Head Start programs can use it to access the newest trends and research in early childhood and family-centered programming. Connecting to the Internet is also an excellent way to retrieve current information from local, regional, and national sources relevant to your program.

    Programs are finding that technology can improve the efficiency of everyday chores. E-mail, for example, can reduce the time and effort it takes to schedule staff meetings or share important program information. E-mail can also improve communication within your programs, as well as strengthen communication with other programs in your local community, the state, and the region. Finally, sending documents via e-mail can reduce dependency on faxing and lower telephone costs.

    How do you get plugged in? E-mail accounts are available through an Internet Service Provider (ISP) such as AOL or a local company. There are also numerous ways to obtain free e-mail. Juno is a popular system for those who have a modem and do not necessarily need Internet access. Yahoo, Hotmail, and other similar free e-mail systems allow you to access your mail via an Internet browser. The cost of Internet access varies widely, depending on your location and situation. Most individuals and small organizations use the slower "dial-up" method available through your local ISP. This means that your computer "dials in" to the ISP each time you want to go on line. Services usually provided include e-mail storage and Internet access for around $20.00 per month. Medium-to large-sized organizations usually have a full-time connection to the Internet available to workstations through their computer network using special high-speed, digital phone lines. The monthly cost and availability of these lines vary depending on your local telephone service.

    So Now We're Ready... Aren't We?
    You have all this wonderful technology – computers and printers and modems hooked up, linked up, and "souped-up." Are you set? Well, no amount of wonderful equipment will help your organization unless staff receives training and buys into using technology resources on a regular basis. One issue many organizations face is persuading staff members to use technology (although once they do, there's no going back!). We all know that sometimes people need help in forming new routines, and there are steps you can take to encourage staff and parents to use the computer. For example, one way to encourage staff to use their e-mail accounts is to distribute all important memos and critical organizational information via e-mail.

    If you have a network, staff should also be trained in using it. The type and amount of training depend on the level of expertise and comfort your staff already has with PCs. You should train one or more persons (depending on the size of your office) as a network administrator who can perform occasional administrative tasks, such as adding and maintaining network user IDs and passwords, adding workstations to the network, installing software programs, performing backups, and so forth.

    Technology is amazing and can improve your program operations in more ways than you can imagine. Staff will also find that routine tasks can be accomplished quickly, and that essential, up-to-date information is at their fingertips. Perhaps most importantly, though, bringing technology into Head Start will help to ensure that our children and families have the tools they need to survive and thrive is this increasingly technology-oriented world.


    Bridget Shea is Information Technology Resource Specialist at the Region VIII QIC, T: 303-369-5959, E: Bridget_ Shea@ceo.cudenver.edu.
    Bernie Lagud is Information Systems Specialist at the Region IX QIC, T: 925-935-9711, E: blagud@devassoc.com.


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Last Modified: 10/31/01